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Many
resources in this section can be used effectively with a
Interactive White Board
- Match
the Picture - Click on the squares to see if you
can match the picture pairs. Watch out for the timer. How long will
it take you?
- Memorize
the Picture - Look at the picture. Can you find
where the parts of the picture go?
- Make
Squares - Join the dots to make squares before
the computer can.
- Noughts
and Crosses - Can you beat the computer at noughts
and crosses?
- The
Towers of Hanoi - See if you can solve this puzzle.
There are 3 posts. You have to move the discs on one post to another
but you cannot put a larger disc on top of a smaller one. Try it!
Or watch the computer do it.
| General
Interactive Resources from Other Sites |
- Learn Anytime is an evolving catalogue of interactive educational web links www.learnanytime.co.uk
- http://www.mape.org.uk/kids
All sorts of interactive activities
for Literacy, Numeracy, Geography and History
- There are many
excellent interactive activities in the
online section of Primary Resources Literacy,
Numeracy, Science, Early Years and more
- http://www.mathszone.co.uk
Numeracy interactive material
- http://www.primarygames.co.uk
- Some interesting
educational games
Sites 3 - 6 below are from the same author as Primary Games and mostly
contain Numeracy material (free material is below the advert for their
CD-ROM):
- http://www.teachingtables.co.uk
- http://www.teachingtime.co.uk
- http://www.primaryworksheets.co.uk
- http://www.interactive-resources.co.uk
- See
how fast you can type. The computer will time you and tell you if
you made any mistakes.
The following use the Literacy Spelling Bank Words for each year
group for term 1:
How fast can you type? - for Year
3
How
fast can you type? - for Year 4
How fast can you
type? - for Year 5
How fast can you
type? - for Year 6
How
fast can you type?
-
the original
- Describe the Picture
- these allow you to type adjectives in the surrounding
boxes
- Write
a Message in Code - write a message in code, give
someone the key and they can decode your message.
- Translate
- Translate words, sentences or even web pages from
English to French, German, Italian, Portuguese, Spanish, Norwegian
or from these languages to English.
- Buzzword!
- Provide a 'buzzword' and see what kind of complicated
sentence the computer produces. Will you understand it? Will anyone
understand it!
- Interactive
book "The Vampire Slayer"
by Year 6 pupils from Wybers Wood Junior
- Roll
the Dice
- add, subtract, predict , enjoy!
- Calculator
- need a calculator - here's one!
- Stop
Watch - a stop watch that is accurate up to a
hundredth of a second.
- Write
the Number - Write a numeral in the box and it
will appear as a written number in the text box below.
- Guess
a Number between 0 and 49 - Try to work out the
number the computer has chosen by clicking on the number buttons.
- Guess
the Number - Put in the lowest and highest number
possible and see if you can guess the number the computer has chosen.
- Base
number converter - converts any standard number
(base 10) to any other base.
- Temperature
Converter - converts Fahrenheit to Centigrade
or Centigrade to Fahrenheit
- Time
around the World - Find out what time it is around
the world also what is the current world population.
A Guide to
the ITPs (PDF)
The following interactive teaching
tools produced by the National Numeracy Strategy for use within the
DML.
Though contained on the discs which are accompanying the unit plans,
we feel their use extends far wider than within a particular year
group or term.
They can be run from The Lighthouse just by clicking on the link
or you can download them onto your computer by right clicking (control
click on a mac) and selecting 'Save Target As...' - you will then
be given the option to save it onto your computer.
These ITPs can also be accessed from the Standards
site here
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